Deep Silver has released a free update for Metro 2033 Redux and Metro: Last Light Redux on PC, with console versions scheduled for October 29. Here are the confirmed upgrades, fixes, and platform details.

A free update with different platform dates

Deep Silver’s Metro Redux update has started rolling out, giving Metro 2033 Redux and Metro: Last Light Redux a substantial round of compatibility, visual, performance, and bug-fix work. The PC version went live on October 22, 2026. Deep Silver lists PlayStation 5 and Xbox Series X|S versions for October 29. That one-week gap is easy to miss when a headline simply says the update is live, so check your platform before searching for a download that has not arrived yet.

The publisher says the update is free for existing owners of the two Redux games on the supported storefronts and consoles. It is meant to improve older releases on current hardware, not sell players a separate remaster. PLAION’s support FAQ further clarifies that this is not a remake or remaster and does not add ray tracing. Those details help set expectations: the goal is a stronger modern experience, while the underlying games remain the Redux versions people already own.

The PC patch notes mention uncapped frame rates depending on hardware, upscaling support, higher detail, improved materials, spatial audio, and many fixes. Console-specific features differ by system. The update is therefore better understood as a platform-focused refresh than a single identical feature list. Before changing settings, check the notes for your store and device, then see whether the installed version actually contains the improvements you want.

What changes on PC: performance options and richer detail

On PC, Deep Silver lists support for 4A TSR, NVIDIA DLSS, and AMD FSR. The notes also mention screen-space global illumination, more geometry detail, increased texture quality, support for 4K textures, improved physically based materials, improved animation and sound, and spatial audio. Frame rate is no longer capped by the old limit, although the publisher correctly qualifies that actual performance depends on the player’s hardware.

That range of changes gives PC players more room to tune the experience. Upscaling can help balance image quality and frame rate on supported hardware, while higher-resolution textures can increase memory demands. The best setting is not automatically the highest one. Start with the preset that runs smoothly, enable the option that matches your GPU, and compare image clarity in a familiar area. If performance drops or the picture looks unstable, adjust one setting at a time.

The notes also call out fixes for high-frame-rate behavior and modern PC stability, including issues on Windows 11, AMD hardware, and high-refresh-rate displays. They include controller changes, mouse sensitivity corrections, and improvements to resolution and fullscreen behavior. Players returning after years away may notice these practical fixes before they notice a lighting effect: a game that launches correctly and saves reliably is often the bigger upgrade.

Some listed features are tied to particular launchers or hardware. Deep Silver mentions EOS integration for Epic, adaptive triggers for DualSense, impulse triggers for Xbox controllers, and a power-optimized mode for Xbox Ally/X and the Microsoft Store version. Do not assume that every option appears in every copy. Check the patch notes and settings menu for your exact version, and remember that a feature may require a compatible device or a current driver.

Console owners should watch the October 29 rollout

For console players, the confirmed date to watch is October 29 for PlayStation 5 and Xbox Series X|S. Deep Silver’s pre-release announcement describes platform-specific enhancements, including high-resolution and high-frame-rate modes on supported displays, controller features, and current-generation rendering improvements. The exact experience depends on the console, screen, and mode selected, so those advertised targets should not be read as a guarantee for every television or setup.

The distinction between a resolution target and an output mode matters. A console may offer a quality option and a performance option, or use an upscaled image to reach a higher display resolution. If you care about smooth movement, test the available modes in a familiar combat area. If you prefer visual detail, try the quality option and see how it feels. Your display’s refresh rate and the game’s menu settings both affect what you can actually see.

The publisher’s notes include fixes to suspend and Quick Resume behavior on Xbox Series X|S, better handling of save data, and display corrections. Such fixes are not glamorous, but they matter in long story games where a crash or damaged checkpoint can interrupt progress. If you are returning to an old save, let the updated game finish its first load and consider creating a fresh manual save where the game allows it.

If the update is not visible on October 29, check the platform store and the publisher’s support page before reinstalling the entire game. Rollouts can appear at different times by region or storefront. Make sure the game is the Redux edition rather than another Metro release, confirm that the console has installed the latest update, and give the store a moment to refresh. The official date is useful, but it does not promise that every region’s download button changes at the same minute.

The fixes go beyond graphics

Deep Silver’s patch notes are lengthy because they address problems across stability, gameplay, saves, controls, and display. The examples include black screens after suspend, crashes during chapter transitions, infinite loading, enemies detecting players through walls or darkness, and weapons becoming stuck in reload animations. The notes also cover cloud-save handling and situations where checkpoints could leave players in a dangerous loop with too little filter time.

There are title-specific fixes for both games. Metro 2033 Redux receives corrections to level interactions, story progression, performance, and achievements. Last Light Redux has fixes for a boss encounter, stealth actions, weapon purchases, and DLC progression. These details matter because a broad update headline can make it sound as though every issue was one universal rendering problem. In practice, a player’s biggest improvement may be a particular mission that previously stalled.

After installing, it is sensible to verify files if a launcher reports an incomplete update or if a known issue persists. Keep cloud sync enabled where appropriate, and avoid interrupting the first launch while files are being prepared. If a bug remains, record your platform, storefront, game version, and the mission where it occurred before contacting support. That information is more useful than a vague report that the update is broken.

One compatibility note deserves attention: Deep Silver says saves will not carry over when upgrading the Microsoft Store version, and recommends starting a new game. The publisher also says chapter select will be unlocked in that upgraded version. This is a specific caveat for that version change, not a rule for every platform. If your save matters, read the official instructions for your store before accepting an upgrade or deleting an older installation.

Is this a good time to return to the tunnels?

For someone who already owns both Redux games, a free technical update is an easy reason to revisit them once it is available on their platform. The improvements target modern hardware, and the bug-fix list touches several long-standing friction points. New players may also find the timing convenient if the games are already in their library or included in a current bundle, but availability and pricing change by store and region. Check the live storefront instead of relying on a past sale price.

The update does not turn Metro Redux into Metro 2039. Deep Silver positions Metro 2039 as a separate upcoming entry, while Redux remains the enhanced edition of the older stories. If you are new to the series, the Redux games offer a way to experience earlier chapters before the next release. If you are mainly interested in cutting-edge ray tracing, this patch is not advertised as adding that feature. Picking the right expectation makes the update easier to appreciate.

There is also no single best settings recipe for every PC. A midrange system may benefit from upscaling and a conservative texture choice, while a newer GPU can test the enhanced details at a higher resolution. On console, your display and preference decide whether a smoother mode or richer image feels better. Give yourself a few minutes in the options menu, and keep a note of the settings that deliver stable play instead of copying someone else’s hardware profile.

The practical takeaway is simple: the Metro Redux update is live on PC and scheduled for current-generation consoles on October 29, with no separate charge for existing owners. The update brings performance and visual enhancements plus a broad set of community bug fixes. It is not a remake, not a new Metro game, and not a ray-tracing remaster. Confirm the platform date, review the save caveat for the Microsoft Store upgrade, and follow Deep Silver’s full notes for the exact build you use.

QUICK ANSWERS

FAQ

Is the Metro Redux update free?

Deep Silver says the update is free for existing owners of Metro 2033 Redux and Metro: Last Light Redux on the listed storefronts and consoles.

When does the Metro Redux update arrive on consoles?

Deep Silver lists October 29, 2026 for PlayStation 5 and Xbox Series X|S. The PC update went live on October 22.

Is this a remake or a ray-tracing remaster?

No. PLAION’s FAQ describes it as a free quality-of-life and compatibility update, not a remake or remaster, and says it does not add ray tracing.

SOURCES & FURTHER READING

CHECK THE ORIGINALS.

Facts and update details above are based on these official sources. Details can change as the game is updated.